I’ve been wanting to do a 24-Hour Comic Challenge for a bit now, and I’ve got the date all set. I’m going to try to make 24 pages of comics over 24 hours on June 22 and June 23.
It should be a great way to push myself to work faster and hopefully learn a lot.
I’m not doing it on the international day in October because I want to take on the challenge sooner, and I’m also not going to go for 24 consecutive hours. I’m planning on taking 8 hours to sleep. I’m not into staying up all night, and skipping a night of sleep will really throw off my life balance.
My employer, Big Cartel, has an Arts & Service Hours program where we can use some time to work on personal projects, volunteer, or learn new skills. I’m using some of my hours to take on this challenge.
I’ve got a little over a month to prepare. I’m feeling a little nervous, but also really excited.
Details on the original challenge from Scott McCloud.
After a bit of a break between projects to focus on developing my skills, I’ve started Lunar Space Colony in earnest. I decided that I’m going to publish the project online in weekly episodes as vertical comics instead of print sized pages. Printing my last project was a good learning experience, but I want to instead focus on accessibility and publishing regular chunks of the comic.
Also, with this change, I started drawing digitally. When I started making comics last September, I set out to focus on using traditional tools because it seemed like a nice way to take a break from the computer. After taking some time to think about it, the power and ergonomic implications of digital started to really appeal to me. I don’t have space for a drafting table or a setup that would serve me best for traditional art. But I do have enough space for a tablet. I’m going to write more about this switch soon.
After taking some time to get used to drawing digitally, I began Lunar Space Colony by designing the characters.
Bri is the main character of the story.
TOTO is Bri’s companion. She built TOTO entirely on her own.
Preston is the Chief Engineer on the Lunar Space Colony.
A variety of characters that Bri will encounter on Earth and on the colony.
With the character designs mostly finished for now, I’m focusing on designing the world, vehicles, and structures. Once that’s done, I’ll start actually making the comic!
I’ve heard so much about the benefits of meditation over the years, but I’ve never given it an honest try until now. I’m grateful I did. I’m going to do my best to continue to do it.
I haven’t had too much to share lately because I’ve been studying drawing and comics. But this week I started working in earnest on my next project, Lunar Space Colony, and I’ll be sharing concept art and details soon.
Sketches, doodles, and illustrations from the last three months
Every three months I’m going to put together a collection of my favorite drawings, doodles, and illustrations. Here’s what I’ve got for the first quarter of the year. (Wow, I can’t believe it’s already April!)
Portrait from magazine reference
Combat scene from Breath of the Wild
Adol from Ys VI (it’d be nice to color this one day)
Yusuke Urameshi from Yu Yu Hakusho
Batman & Joker (from when I was reading The Long Halloween)
Tachikoma from Ghost in the Shell
Everything I learned making my first comic
Two weeks ago I published my first multi-page comic, Terminal. It took me three months to make it, and I’m proud of what I’ve made. I’ve been reflecting upon the project since finishing it, so I thought I’d share my process and what I learned.
Continue reading “Terminal Retrospective”
An atmospheric sci-fi minicomic
I finished Terminal, the comic I’ve been working on the last three months. Read the entire comic below:
Continue reading “Terminal”
I just finished inking Terminal tonight, and I’m so happy with how the process has gone. All that’s left is to scan the last three pages and then add screentone. Above is a panel from one of the pages I inked tonight.
I’m hoping to have the comic ready to share online within the next two weeks!